Developed by: WildLife Studios
Published on: Google Play/ Apple Store
Engine: Unity
Platform: Mobile
Year: 2021
Period I worked on: 9 months - full time
Role :Technical artist
What I did:
-Coordinating weekly report of the game to show the updates to the technical art director.
-Created pipeline of the jets and coordinated art team to implement them to the game.
-Helped creating the environment pipeline and implementation. Also designed tools to streaming processes of this pipeline.
-General art assets integration
-Naming conventions
-Documentation
-Optimization
-Created pipeline of the jets and coordinated art team to implement them to the game.
-Helped creating the environment pipeline and implementation. Also designed tools to streaming processes of this pipeline.
-General art assets integration
-Naming conventions
-Documentation
-Optimization
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