Zooba
Developed by: WildLife Studios         
Published on: Google Play/ Apple Store          
Platform: Mobile          
Engine: Unity
Year: 2020 - 2021
Period I worked on: 9 months - full time
Role :Lead Technical Artist
What I did: 
-Coordinating the weekly report to the technical art diretor together with technical art team
-Managed all areas of art team to document their current pipelines and compiled it on confluence
-I helped the production team estimate deliverables time thought pipelines
-I helped implement seasons events: Halloween, Christmas, Golden Year, Chinese new Year.
-Technical reviews of new characters
-Shared ideas and make prototypes to improve the art of the game.

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