Published Titles
Portfolio
Base Meshes
Publications
About
Janderson Salgado
Published Titles
Portfolio
Base Meshes
Publications
About
VFX - Heroes Of The Metaverse
Horizon Chase Prize Screen
Abstract Waves
Texture Based Terrain
Lit Sprite Shading
Shading, Lighting
Magichestra (PC VR)
Dead Body Falls Rendering Pipeline (Gear VR)
Lighting Composition
Homestay (PC VR)
Stylized Rendering
Conflict0 Shattered (GearVR)
Rendering of Balloma (Tizen Mobile)
Art pipeline, shading and lighting.
ANGEST : Dream Moment (Gear VR)
ANGEST (Gear VR)
Rock & Rails Boss Level (Gear VR)
Rock & Rails (Samsung) - 2016
Technical Artist
Rock & Rail Lobby Lighting (Gear VR)
2017
1 Drawn Call Lighting Study
Shading, Lighting
Base Mesh Topology - 2016
Super Start Soccer: GOAL!!! - 2015
Mobile - 2016
Horizon Chase (Aquiris) - 2015
Environment Artist
3D Characters Skins(ballistic) - 2015
Meu Estúdio Indie (Sebrae) - 2014
Producer, game designer, artist
Real Time Lighting Study - 2014
Personal - 2014
Rigging and Animations - 2013
3D modeling - 2012, 2013, 2014
Concepts and Ilustrations 2012, 2013, 2014, 2015
Tank Survival - 2013
Game Jam Game
Art of Whatahell - 2012
Mobile - 2013
Hand Painted Textures - 2012