
VFX - Heroes Of The Metaverse

Horizon Chase Prize Screen

Abstract Waves

Texture Based Terrain

Lit Sprite Shading
Shading, Lighting

Magichestra (PC VR)

Dead Body Falls Rendering Pipeline (Gear VR)

Lighting Composition

Homestay (PC VR)

Stylized Rendering

Conflict0 Shattered (GearVR)

Rendering of Balloma (Tizen Mobile)
Art pipeline, shading and lighting.


ANGEST : Dream Moment (Gear VR)


ANGEST (Gear VR)


Rock & Rails Boss Level (Gear VR)


Rock & Rails (Samsung) - 2016
Technical Artist


Rock & Rail Lobby Lighting (Gear VR)
2017

1 Drawn Call Lighting Study
Shading, Lighting

Base Mesh Topology - 2016
Super Start Soccer: GOAL!!! - 2015
Mobile - 2016

Horizon Chase (Aquiris) - 2015
Environment Artist

3D Characters Skins(ballistic) - 2015

Meu Estúdio Indie (Sebrae) - 2014
Producer, game designer, artist


Real Time Lighting Study - 2014
Personal - 2014

Rigging and Animations - 2013


3D modeling - 2012, 2013, 2014

Concepts and Ilustrations 2012, 2013, 2014, 2015

Tank Survival - 2013
Game Jam Game

Art of Whatahell - 2012
Mobile - 2013

Hand Painted Textures - 2012